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  1. Today
  2. ZOMB

    Zombie Costume Event (Cash Prizes)

    Zombie 1: Night Camo - Pants Red Dragon - Road Sign Chest plate Bone Armor - Shirt Skull punishing Mask - Heavy face mask Infected Feet - Burlap shoes Flesh Eating Bacteria Infected Hand - Leathers Gloves Zombie 2: Bloody Headwrap - Burlap Bloody Pants What's' That Hide? - Hide Poncho Infected Feet - Burlap shoes Flesh Eating Bacteria Infected Hand - Leathers Gloves Zombie 3: Bloody Headwrap - Burlap Infected Feet - Burlap shoes Flesh Eating Bacteria Infected Hand - Leathers Gloves I'm Fine - Long Sleeve Shirt Injured Snow Camo - Burlap Pants All From Skin Shop
  3. Yesterday
  4. Rustafied

    All Hands on Deck!

    12:20am EST - We’re at the halfway point of the development month for Rust and the team is cranking on this new server event. Our update preview stream goes live at 3pm EST. Follow @Rustafied for news throughout the day. Cargo ship progressThe primary focus for most of the team this week has been on the upcoming cargo ship server event. As you may recall, this large new vessel traverse the waters of Rust, stocked with scientists and loot. Players will be able to board the cargo ship, PvP, grab some loot, maybe engage a scientist or two, then depart with their plunder. A large percentage of the commits this week were towards the cargo ship branch, which is still not merged with staging. So although we can’t experience it in game quite yet, we can get a sense for some of what has been worked on. Along with handling the pathfinding of the ship itself, the team is tackling the extra level of complication added when you have what basically amounts to a large monument slowly moving around the map. Not only does it need know where the ship can and cannot go, it needs to track and match the velocity of all individual items (players, deployables, etc.) along with it. This can especially be challenging when you have to track projectiles such as thrown objects (which is still on the todo list). Long and short, some great progress is being made on this new server event and it’s likely we’ll see it in game for the October 4th update. In the meantime, Helk sent me a quick video of him running around the cargo ship: AI improvementsPål did some work on improving AI this week. Not only did he fix several errors and compile issues, he has made it so NPC’s now also support custom waypoint pathing instead of the default navmesh form of navigation. This will give the dev team the ability to set custom routes for NPC’s to navigate if they so choose. New plantsIt appears some new plants are on the horizon as Damian has been working on art and styles of a potato plant. Looking at the roadmap you can see Farming 3.0 is right around the corner, so expect it to become a large dynamic of gameplay in the coming months. Hidden commitsAnother week of sizeable amounts of hidden commits. What is hidden behind these commits? Is it optimization? Antihack improvements? A fundamentally shifting new gameplay dynamic everyone will lose their shit over how it will totally ruin the game and then get used to in a day of playing? Only time will tell… Other stuffGarage door easier to open/close when placed near ladder hatch Metal shop front exploit fix
  5. Last week
  6. Ramencup

    Zombie Costume Event (Cash Prizes)

    blood soaked pants infected feet not too sure what the name of the other two items are but its a hoodie and a balaclava, it wasn't showing up but they are both on the /skin
  7. Ramencup

    Zombie Costume Event (Cash Prizes)

    blood soaked glory dragon sleeves dragon pants infected feet
  8. V0nyx

    Requests

    requesting my pumpjack on scourge.
  9. Butter

    Zombie Costume Event (Cash Prizes)

    The second one looks dope!
  10. Slimy

    Zombie Costume Event (Cash Prizes)

    I tried to go for a scarecrow/farmer zombie look For the first picture Bloody Headwrap (/skin) long sleeve t-shirt black and red striped (/skin, couldn't find the actual name for this skin) Crude track pants (/skin) Infected feet (/skin) For the second picture Bloody headwrap (/skin) Deadman shirt (/skin) Crude track pants (/skin) Red and black boots (/skin, again I couldn't find this skin's name)
  11. Willow17

    Requests

    Can i please get my recycler??
  12. tribrats

    Banned: ftefan

    Time: 6:33pm EST Length: Permanent Reason: Raiding, looting, griefing, stealing a base Additional Info: Player asked for an admin to remove a person from their base. When I arrived I found that they had taken a base from a sleeping player and even when confronted both in chat and verbally they insisted that the owner had come through a window and entered the base. When asked if they understood the server rules and that raiding wasn't allowed, they started despawning items out of the boxes. At that point, I asked another admin to remove them from the house. Ftefan then "hocked a loogy" through voice chat at me while I was trying to question them. Witnessed by Imbored as well. Proof: More proof available upon request.
  13. MeowfulMint

    Feedback & Suggestions

    A message that shows up player-side the day before purge that says something like "Get ready for the Purge tomorrow!" and a message that shows up player-side during the purge that says something like "The Purge is now active! Raiding/PVP are fully on, have fun!" Both when they log in. Should reduce confusion.
  14. BlackHawk

    Feedback & Suggestions

    Server description recommendations. � Server wipes every 2 weeks, with purge periods prior to wipe. � Looting/Stealing - All players are free to take anything from anywhere that can be accessed by no means of raiding. Looting sleepers and gaining access to bases by utilizing vulnerabilities is accepted. Purge days may change these rules. Rules Max teams of 3 during purge.
  15. Facepunch

    Community Update 202

    [rust.facepunch.com] Ape maps, chemists, addiction, and more. View Post[rust.facepunch.com]
  16. INTernal Jordan [INTJ]

    RustEZ Scourge | Updates 9-17

    Try stacking them in your inventory and then right-clicking them out one at a time on the ground, having the item entities combine. It has a chance to reset the durability of every item in the stack.
  17. Death

    Requests

    @crazy8s @lightspeedtitan
  18. Death

    Requests

    @KFCGaming @dozzer
  19. MeowfulMint

    Tronic In The House

    Welcome!
  20. RustEZ Casual's first Purge is now underway! Defend your base and have fun slaughtering your friends before our first wipe for the month of September on the 20th! Not a regular player? No worries! By typing /pvp in chat you get a 2x gather rate, so feel free to use that to your advantage to get caught up! Just remember that raiding and PVP are fully activated, but toxicity, harassment, and hate speech will not be tolerated as per usual. Have fun! (This only applies to RustEZ Casual, the other RustEZ servers will wipe on the October 4th forcewipe. Server rules on the other servers have not changed.)
  21. Aurora

    RustEZ Scourge | Updates 9-17

    13. I noticed durability loss was across stack though if you equip and use stack. So many amazing improvements in this update, thanks!
  22. dozzer

    Requests

    hi can i get a public recycler at my store
  23. Death

    Feedback & Suggestions

    @Beh @CowboyRob99 @SCE_Wraith @Aurora
  24. Changelog The proximity light system has been removed (lights will remain on unless turned off) Fixed issue with skin box eating certain weapons Fixed issue causing store items to vanish when being stacked (pj, rec etc.) Door closers now drop from barrels Decreased door closers drop chance from crates Fixed fuse drop ratio for crates Tool crate loot improved Night time length increased Flares can now be stacked up to 1,000 Players can now access drop boxes despite authorization (Just the deposit end of course) Wet suite, fins, mask, and tanks can now be stacked Fishing rods can now be stacked
  25. Changelog Fixed issue with skin box eating certain weapons Fixed issue causing store items to vanish when being stacked (pj, rec etc.) Door closers now drop from barrels and zombies Decreased door closers drop chance from crates Small shelves now drop from zombies Added over 100 new loot combinations to zombie loot Fixed fuse drop ratio for crates Tool crate loot improved Night time length increased Flares can now be stacked up to 1,000 Players can now access drop boxes despite authorization (Just the deposit end of course) Wet suite, fins, mask, and tanks can now be stacked Fishing rods can now be stacked Level GUI redesign and optimizations now live
  26. KFCGaming

    Requests

    I request for 2 PJ on Survival
  27. Aurora

    Feedback & Suggestions

    That is a great suggestion. I would love to see the stack size upped for this item!
  28. tribrats

    Tronic In The House

    The ones I play with are 21 and 15. They can't get on very often but it's nice when they do.
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