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RustEZ Casual | Updates

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Changelog

  1. Patched fly hack violation kicks
  2. Cleaned up server messages
  3. Added server header
  4. Fixed zone messages
  5. Supply signals no longer create PvP zones
  6. Fixed invalid flag preventing trap damage
  7. Patched bad ownership check on entity destroy
  • Like 1

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  1. Overhauled present loot tables
  2. Corrected zone flags to enable pvp appropriately
  3. Zones created around drops and crash sites now expire
  4. Reduced cost of upkeep by half
  5. Overhauled supply drop loot tables
  6. World drops now fall slower
  7. Personal drops now fall faster
  8. Added steam group perks
  • Like 1

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  1. Added (/rec)
  2. Upkeep now 25% from 50%
  3. Server now announces all world drops
  4. Cleaned up server announcements
  5. Changed announcement firing order to avoid chat spam
  6. Fixed vote rewards

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  1. /rec now gives the appropriate amount of resources
  2. Fixed certain items causing server lag when recycling
  3. Fixed PvP zones not expiring
  • Like 1

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  1. Welcome messages now greet returning players
  2. Portable recycler is no longer instant, but can now be used while mobile and is guaranteed 100% output
  3. New warn system
  4. Quarry drop rates nerfed
     
  • Like 1

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  1. A bug causing eternal day fixed
  2. New system to auto-generate zones for instant zone creation every wipe
  3. Increased zone buffer size to resolve gaps at (Quarry A, Quarry B, Quarry C, Treatment, and Launch)
  4. A death marker will now be added to your map on respawn
  • Like 1

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  1. Fixed zoned pvp for world drops
  2. Quarry drop rate slightly increased (+5%)
  3. Removed camera and nail gun from supply loot table
  4. New /vip system released
  5. New /help system released

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  1. Bradley and CH47 are now announced as server events
  2. More work on server announcement clean-up
  3. World drop announcement temporarily disabled
  4. Reduced the number of web requests causing random spurts of server lag
  • Like 1

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  1. Added new @mention system (Work in Progress)
  2. The cause for time sync has been identified and patched
  3. Restored world drop announcements
  4. Fixed helicopter announcement
  5. Players are now auto kicked/muted when language filter is triggered
  • Like 1

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  • Zones now trigger around personal drops
  • World drop zones fixed
  • Fixed confliction with zones disabling PvP
  • Server crash recovery system implemented
  • Improved name prediction for mentions
  • Mentions no longer broadcast server alerts
  • Heli/Chinook will no longer target players in compound
  • Removed unused define commands

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  1. Added delay in between mention notifications
  2. Typing @@ no longer mentions a random player
  3. Command cooldown now displays hours: minutes instead of seconds
  4. Progress has been made on improving monument zoning

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  1. Fixed outstanding bug causing damage flags to revert to default PvE
  2. Resolved zoning confliction
  3. Patch fix for event zones
  • Like 1

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  1. Cave spikes now do damage
  2. Fire now does damage
  3. Incendiary rounds no longer deal player damage outside of PvP zones
  4. Improved damage mapping
  • Like 1

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  1. Lighthouses are no longer PvP
  2. Fixed invalid DMG flag preventing traps from causing damage
  3. Personal drops no longer create PvP zones
  4. Zone messages now send as game tips
  5. Supply drop messages now show as game tips
  • Like 1

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  1. Optimized auth checks when building to prevent stuttering
  2. Tons of code cleanup and general optimizations
  3. Ladders can no longer be placed in non-auth build zones
  4. Increased hostile/nonhostile animal population
  5. Abandoned Cabins now a PvP zone
  6. You can no longer build in PvP zones to avoid raiding/griefing
  • Like 2

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  1. Salvage hammer now accounts for resources spawned in some deployables on placement (dupe prevention)
  2. Supply plane announcement no longer triggers on personal drops
  3. Fixed personal drop loot tables

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  1. Personal drop tips now show for 3 seconds instead of 5
  2. Supply markers added to the map
  3. PvP flagging now correctly toggles pvp
  4. Cupboard PvP zone has been restored
  5. Potential fix for PVP flag not dealing damage
  6. Potential fix for double TC messages
  7. Potential fix for player desync issue
  8. Several optimization improvements
  9. L96 added to killfeed

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  1. Fixed definitions
  2. Fixed server messages
  3. VIP command blocked when inventory is full
  4. Personal VIP command timers removed and instead all players reset at the same time (12:00 am EST)
  5. Double TC messages should totally be fixed now (hides)
  6. Store messages fixed
  • Like 1

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  1. Fixed commands not working after server restart
  2. Kill feed added
  3. Fixed supply drop messages
  4. Added cargo ship message
  5. Map supply markers now correct color
  6. When toggled pvp your username is red in chat
  7. PvP disable time is now 5 minutes

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Changelog

  • Sam sites now deal damage to HABs
  • Cupboard PvP fixed
  • PvP toggle improved
  • Flag cooldown now 5 minutes
  • Attacking other players while unflagging will now reset your timer
  • Players that become flagged by attacking other players will have a 1.5-second damage penalty to prevent abuse
  • Players are now announced when toggling pvp
  • Reblogging no longer resets PVP flag
  • Sign artist added (/sil)
  • Damaging other players bases inside your own TC range fixed
  • Cupboard damage has been swapped for PVP flagging instead. Please that become flagged will remain so until unflagged instead of instant pvp like it was previously
  • Monument PvP now uses the flagging system instead of instant pvp like it was previously
  • Players now have a 10-second warning to leave an unauthorized area before becoming flagged for PvP
  • Players are now warned prior to entering a world PVP zone
  • Monument PvP fixed
  • Crash site PvP currently disabled for a rewrite to be compatible with our new system
  • Total chat rewrite for better performance when opening/closing chat as well as server performance
  • Total PvE system rewrite to greatly improve server performance and balanced PvE elements

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