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Survival PvE | Updates

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Changelog

  1. Made placeables removable by the owner.
  2. Added removal tool to remove indestructible objects.
  • Love 1

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Changelog

  1. Fixed bug where plugins were not syncing with the server.
  2. Fixed profession levels not displaying on UI.
  3. Fixed backpacks from spawning under the player.
  4. Fixed nighttime gathering bonus.

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Changelog

  1. Owners and authorized players can now destroy placeables, foundations and foundation walls.
  2. Crafting and smelting time has been decreased by 50%.
  3. Food no longer burns and can be left unmonitored for long periods of time.
  4. Food can now be cooked in furnaces. (Stove!)
  5. UI has been updated to include useful server information including ongoing events.
  6. A bug that allowed players to destroy shop fronts despite not being authorized has been fixed.
  7. You can now use the hammer to demolish objects up to 24 hours after placing it. (Does not work on objects placed prior to this feature.)
  8. A bug preventing players from accessing backpacks has been fixed.

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BRANCH

  • Players can now fish using spears from any body of water.
  • Kits added for each profession which offers a 10% gathering boost.
  • Like 1

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Changelog

  1. Added event announcements for night time XP bonus, public drops, and personal drops.
  2. Added light indicator on supply drops at night for easy visibility.
  3. Drops now announce their coords once they land.
  4. Players can no longer loot other players personal drops unless the owner has already looted it.
  5. Personal drops are now announced.
  6. Permission check for foundations has been defined properly to prevent griefing.
  7. Doors can no longer be destroyed even if authorized. (Pick them up instead.)

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COMMITS

  • I'm aware of the bug preventing authorized players from upgrading when they're not the entity owner. Working on resolving this issue.
  • Working to balance barrel drops.
  • Like 1

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BRANCH

  1. Scrap and tech trash drops have been increased.
  2. Increase amount of items per barrel and chest to drop.
  3. Chests now respawn if items are left behind.
  4. Rifle, semi and SMG body drops have been decreased.

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Changelog

  1. A bug causing shop fronts to be indestructible has been fixed.
  2. You no longer start or log in with full health.
  3. Loot drops have been slightly balanced as well as some holiday-oriented items being removed from the loot table until designated time of year.
  4. Lamps, lanterns and ceiling lights now consume no fuel. You must place at least 1 unit of fuel for this to take effect.
  5. Lamps, lanterns and ceiling lights now come on automatically during the night and turn back off during the day.
  6. Event announcements have been visually and grammatically updated.
  7. Personal drops are now announced including the owner to easily identify someone's personal drops.
  8. Helicopter behavior has been improved to prevent missile spam and bullet target finding OPness.

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Changelog

  • Fixed a bug allowing players to loot bodies outside of TC range.
  • Fixed a bug which prevented day time from coming on cycle.
  • Fixed an exploit allowing players to loot personal drops with TC auth.
  • Fixed an exploit allowing players to dupe LGF due to lantern mod.
  • Instant crafting has been fixed for VIP players.
  • New profession Crafting has been added to increase crafting time per level.
  • HUD visual and performance updates.
  • Love 2

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Changelog

  1. Foraging no longer grants skinning levels.
  2. An issue preventing players foraging level from showing has been fixed.
  3. HUD improvements.
  4. Levels no longer overlap the chat box.
  5. New PvE kill feed has been added.
  6. All nodes and gatherable's have been reset for maximum performance.
  • Love 1

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Changelog

  1. Auto lights have been removed. (Temporary)
  2. Unused features/mods have been removed for better performance and boot time.
  3. The compiler has been rebuilt for optimal plugin performance.
  4. A bug allowing infinite fuel for quarries and pump jacks has been fixed.

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Changelog

  1. Server updated to build 1152, protocol 2003.149.1
  2. A bug preventing players from crafting has been fixed.
  3. Crafting has been re-added to the leveling table.

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Changelog

  1. Rebuilt compiler to resolve plugin conflicts
  2. Added advanced admin logging
  3. Merged skinning and survival
  4. Minor UI tweaks
  5. Updated build zone logic
  6. Instant crafting for premium fixed
  7. Added new 100% XP gain for VIP
  8. Fixed bug preventing demolish on structures
  9. VIP perks added /vip
  • Like 1

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Changelog

  1. New HUD update
  2. Added quest system  (/q or the keybinding K)
  3. Further professions balancing
  4. New auto tasks added to run several cleaning tasks throughout the day and refill populations (animals and nodes) daily.

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Changelog

  1. New player targeting system implemented into spotlights.
  2. New pipe system to transfer items from one storage container to the next. (Currently, VIP only do /p)
  3. Major HUD/UI improvements.
  4. New furnace splitter feature to auto split stacks and input the correct amount of wood needed to burn inserted raw materials.
  5. Added new chat filters to auto moderate abusive language.
  6. Added chat flood protection to prevent global spam.
  7. New quest system to complete mission oriented objectives in return for XP and in game rewards.
  8. Personal drops, triggered by supply signals, are now announced globally and are locked until the owner loots it.
  9. Updated server description to include new features and new wipe cycle.
  10. New server banner

Planned

  1. Hit and range indicator for practice targets suggested by @Mal_s
  2. NPCs for boss-like encounters and quest objectives.
  3. Town to act as the quest hub and caps currency vendors.
  • Like 2
  • Love 1

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Changelog

  1. Server updated to build 904.73, protocol 1379
  2. Patched crafting
  3. Fixed bug when checking for backpack owner
  4. NPC's can now be looted by all players
  5. Bug allowing item dupe from pipes patched
  • Like 1

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Changelog

  1. Animal pathfinding fixed
  2. Improved leveling system
  3. XP per hit increased and cap reduced to level 50
  4. VIP 100%+ XP for all skills perk has been added
  5. Trees now fall over after harvest granting additional wood if harvested on the ground
  6. Wild life handler improvements
  7. Helicopter improvements

  • Like 2

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Changelog

  1. Server updated to build 1462, protocol 2012.150.1
  2. Fixed incorrect flag type preventing owners from destroying their own entities
  3. Fixed incorrect flag type allowing trap damage to players
  4. Restored VIP perks
  5. Pipes have been fully released (/p)

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Changelog

  1. Friends API added to allow inventory sharing amongst friends. (/friend)
  2. Sign artist has been released for all players. (/sli)
  3. Remover tool added (/remove)
  • Like 1

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Changelog

  1. Gather rates have been further balanced
  2. Stack size reduced to 5,000 for better pipes implementation
  3. Spot lights no longer place as security lights (/sl add) (/sl remove)
  4. Updated server information
  5. New definition entry (define backpack)

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