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    Rust's Electric Anniversary

    [rust.facepunch.com]

    Celebrating Rust's 5th anniversary with a huge update: electricity is here, enabling players to build elaborate defensive contraptions and other amazing devices. This patch wipes the servers. Enjoy!

    Go to post.[rust.facepunch.com]

    Changelog
    • Added electricity
    • Added 17 electrical components
    • Added Wire Tool
    • Added M39
    • Scientist movement is slower when walking sideways or backward.
    • Scientists at the Cargo Ship should no longer move super fast under certain conditions.
    • Fixed some anti-hack issues that could cause projectile_invalid
    • Fixed hot air balloon push through object exploits
    • Fixed ore spawn issues on custom maps with certain biome distributions
    • Fixed melee anti-hack issues when parented to vehicles
    • Fixed HAB not deflating under some circumstances
    • Junkpile scientists got updated to new AI systems.
    • Scientists at the Military Tunnel Lab got updated to new AI systems.
    • Scientists hug cover more but can get frustrated.
    • New AI systems are now properly load balanced without sacrificing reaction time.
    • Exposed NPC vending machines to SDK prefab list
    • Added ocean_patrol_path_iterations convar
    • Particle effects on the cargo ship now simulate in local space
    • All elevators in the game now use entity parenting triggers
    • All elevators in the game now have a kill trigger to crush players with
    • Added tick_populations and tick_individuals resource spawn convars
    • Overhauled hunting bow (better responsiveness)
    • Added underwear censorship option
    • Can place ladders anywhere on the cargo ship
    • Storage boxes drop their items at the last position they took damage at

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