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    The Cargo Ship Update

    [rust.facepunch.com]

    All aboard! The Cargo Ship event is live. The CCSC Lazarus patrols the waters, packed with Scientists and loot. We've also added the L96 rifle, a new scope, tactical gloves, and more.

    This patch wipes the servers. Enjoy!

    View Post[rust.facepunch.com]

    Changes
    • Added Cargo Ship Event
    • New navigation technology for Scientists to move on a moving Cargo Ship.
    • Added ability to turn monument lights only during a time frame
    • Added parented entity movement
    • Added custom LOD support for moving objects
    • Added Burlap Gloves
    • Added Roadsign Gloves
    • Added Tactical Gloves
    • Added L96
    • Added 8x Scope
    • Scientist on the bridge outside of Military Tunnel is not as accurate with his pistol.
    • Scientists at Military Tunnel has slightly lower health.
    • Scientists at Military Tunnel throw grenades in more situations.
    • Optimized shadow rendering on most monuments
    • Disabled tree impostor shadows due to Unity gfx jobs related crash
    • Optimized OC dynamic occludee processing
    • Greatly reduced corn and pumpkins fruiting life length
    • Extra clothing slot
    • Can zoom out farther on map
    • Fixed motion blur and culling-related popping issues on dynamic occludees
    • Fixed hazmat/scientist suits motion blur issues at a distance
    • Respawn timers for Scientists at Military Tunnel are now fixed.
    • Fixed addtoteam forcing players to team without accepting invite
    • Fixed Hapis MT puzzle breaking
    • Fixed vending machine breaking when placed on wooden foundations
    • Fixed metal shopfront exploit
    • Fixed garage door blocking placement of triangle floors

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