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SCE_Wraith

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Everything posted by SCE_Wraith

  1. I wasn't sure if I' would be around for it as I don't operate on AEST time, but that was fun!
  2. Hoarders gunna hoard.
  3. I don't think having Twig and Wood decay at the same rate is good. Some people prefer to build in Wood as an aesthetic choice. Most of my builds are a mix of Wood and Stone. However I think Twig should have a higher decay rate, and a decay rate on all servers. I know we've played with Twig decay rate before. I remember a few wipes where Twig would decay faster than I could build and upgrade my base on Wipe Day. That sucked and was a bit too fast. But I do agree something should be done to discourage leaving things Twig for more than a few days.
  4. It also gets tricky to figure out what is causing a specific latency issue when new things are added as Rust is still questionably optimized for a game that is nine years old. I have never been able to go full gallop on a horse due to latency for example. And I don't play on a potato. [EDIT] Also this is why I don't play on RustEZ US servers anymore, they are seriously overcrowded.
  5. What is so wrong with people that they can't chop their own wood? If you have basic resources on farm you can go buy, blueprint, craft, and fuel your own Chainsaws. Like if you can't be bothered to farm your own wood, why are you even playing Rust? I don't get this "must buy wood with stone at Outpost" mentality. And I'm not saying this to be mean, I really don't get it.
  6. HAHAHHAHAHAHAHAA,... NO. If I can't build on the server I ain't playing on the server. Plain and simple.
  7. I admit I did the Networth farming thing this wipe just to see how it goes. I went from $1000 (Starting Networth) to currently ~$155,000 in one wipe. And all that took was ONE level 5 Pumpjack and THREE Small Oil Refineries. On top of that I just did my usual roaming, scrapping, and exploring. And that's after buying a handful of Patrol Helicopter spawns. If I can do that passively with so little, there is no reason for giant Networth farms. I also did Composter Scrap farming until I had about ~25K and all Blueprints learned. That took me about a week or so with 12 Composters. TWELVE. And I didn't need to build special buildings to do either.
  8. I think big builds can be fine within reason, like building a castle in a remote corner of the map. I've seen some really cool stuff built on the servers, and I can be okay with it when it's built to purpose. At the same time I can understand wanting to limit things to not impact the server. For myself this is part of why giant farms upset me. There is no good reason to run a 300+ composter farm. Or have a floor with 100 furnaces in a row. Or dropping 20 refineries into a walled off cluster. It's stupidly excessive. The people who do this and disregard the well known poor optimization of Rust in my opinion have selfish tendencies and don't care about how it impacts the community. If people want to run giant industrial complexes, there are other games specifically geared towards that like Factoria and Satisfactory. Doing it in Rust is disruptive to basic server and client operation.
  9. I liked this enough I actually logged into Steam to upvote it.
  10. I don't always like big box stores, but sometimes they have that one thing you just can't find elsewhere. I myself tend to run a smaller wilderness survival store with mid-grade basics. I think my biggest store had eight vendies, and that was just to separate and sort goods. Most normal stores sell stuff for Scrap or other valuable components. Part of that is earning Scrap to learn BPs. The other is to sell stuff to help players. Scrap farming using the Bandit Camp vendors trivializes earning Scrap. And while vendors at Outpost and Bandit Camp can provide a step up, players can sell more varied items. The new shopping drones gave players the option to not have to roam the map, and since Scrap farming is now part of the meta, the cost of using the drones is trivial. At this point few people have to leave their own bases unless they are going to Outpost or Bandit Camp to shop. So in a way Facepunch has already shot the player economy in the foot by providing ways people can lazy farm Scrap and one stop shopping at Outpost and Bandit Camp. But even at this point, players still use player shops for commerce because sometimes that's the best way to get certain things. Now on the modded servers (Survival and Scourge), the RustEZ Black Market in it's current form buys stuff for Networth, which can be used to buy RustEZ specialty items. Scrap farmers then can become content locusts cleaning out stores to recycle everything down to materials that can be sold on the EZ Black Market for Networth, turning those stores into another farm. That cannibalizes the above normal economy by removing materials and items from the economy and creating a supply shortage if a player can't farm hard enough to keep stock in their own stores. That ruins the PVE game for people who like to run shops of any size. All of this ability to farm in my opinion ruins the base PVE Rust gameplay loop which is survival based.
  11. I'm going to try to come back to this with more constructive feedback when I can get my thoughts more organized.
  12. Mil Storage and Nat's Repairs were okay, but the Fairgrounds were chef's kiss!
  13. Technically no one is breaking any rules by doing it. That's why I initially posted here instead of bothering an Admin about it. I already tore down my store, so there's no container history to even look at anymore. I got sick of seeing the empty store every time I walked out my front door to do something else. Everyone seems to be too busy hustling Networth to care about how their actions affect other players. While the Black Market is new to me, the whole premise of it in it's current iteration seems like a cancer.
  14. Buying grinding down to mats and then selling to the Black Market? Could be.
  15. So yesterday evening (US time) I spoke with several other players in chat who had also had their shops cleaned out in the same manner. In my opinion whomever is doing this needs to STOP. Yeah it's great to make Scrap when playing the store game, but when one person cleans out the shop every time it's restocked, they are literally preventing that shop owner from providing a service to the community. I'm probably just tearing down my store today since it's being rendered pointless by whomever is doing this.
  16. And my entire store was bought out again when I just logged back on. What the hell,...
  17. Okay, now I'm really confused as to what is happening, as one of the two big box stores on AU Scourge was also entirely bought out. I noticed it missing on my map as I couldn't see their vending machines, and when I went to look the store was still there, but cleaned out, apparently in the same manner. [UPDATE] I've restocked my store and I guess we'll see what happens. Even if what is happening is not malicious, it still messes with the player playing the store game for the sake of providing a player service. I'm certainly not doing it for the Scrap anymore as I now have 5,000+ Scrap and all Blueprints trained.
  18. Hey fam, this may be a weird question but here we go. I have a small store on AU Scourge, and this is the second time I've logged in and had all of my goods sold. My stores are usually small outpost stores for the sake of providing local supplies and not big box stores like some people make. I have nothing against the big box stores because I generally use them myself. While making Scrap hand over fist is great, I've run many stores in the past on RustEZ (mostly Pure) and I have never historically had a store sold out of everything. And this is the second time this has happened in three days. At first I accepted it as a fluke and moved on as my stock at the time was very small. However after restocking last night and coming back to a clean and empty store, I now have concerns that I'm being bought out by one of the big box stores on the server to eliminate me as competition. I know a fellow player on the same server this wipe stopped trying to build a big store after allegedly receiving harassment via anonymous notes in his in-game Mailbox. There are now only two big box stores on the server and very few small outlier shops. IF this is being done to push me out of the market, this is a form of commercial bullying and not cool. As a former RustEZ Admin I'm not familiar with the current admin tools. Most of them were new right after I retired. Is there currently a way to investigate such a thing? And if so can something be done about it if my suspicions are correct?
  19. Two years later,... I've returned for my semi-regular Rusty stay-cation. I've been playing on AU Scourge for the sake of the generally low population this wipe. So far so good even with the 210 millisecond ping. I'm Jim Raithe now on Steam, and I think I'm done doing the musical name thing. I'm getting too old for the super edgelord nicknames and settled for an only partially edgelord alias.
  20. Or you can build accordingly so people can't reach the planters. I can see the preference to wanting to leave an outdoor garden as open to the sun as possible as an example of farming choice. But I don't think that's possible without recoding how the plants work. Plants have to work the same way if planted in the wild as in a planter. And with FacePunch and their PvP focus, I doubt they'd change the code in a way that makes it PvE friendly.
  21. Travel the map, interact with people, visit stores. I'm not really a fan of the drones. But I can see the value on a PvP server where Outpost and Bandit are safe zones.
  22. The basement area of the Abandoned Apartments is glitchy as heck with parts that can be clipped through. I recommend not using it again in the future until it is fixed.
  23. Did I miss something and gun powder is suddenly harder to get?
  24. I may try AU/EU servers next wipe. We'll see.
  25. Yeah, I understand using TCs for maintaining a perimeter or yard area around their base, but it's ugly as heck. And it can be used in abusive ways. I wish people in general would respect base proximity outside of just TC radius. I've had a few times were players built as close as possible to my lone base and I'm like, "dude, your messing with my ability to expand my base and my sanity." I had a nice spot with a view this wipe and some asshat dropped a 15 refinery industrial complex right in the middle of it and as close to my base as they could. I love the RustEZ community and have supported it as I can, but the US servers are just too damn crowded for them to be playable anymore most days.
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