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JohnBooth1423

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Everything posted by JohnBooth1423

  1. Battlemetrics page: https://www.battlemetrics.com/rcon/players/811991001 Reason: Being toxic, calling players nazi, fag and being extremely rude to both players and admins. Was warned and continued being toxic. Pictures of chat logs attached below Length: permanent
  2. Deployables still can't be damaged. Nothing has been fixed from what players are saying. This has been tested on doors, high external walls and turrets.
  3. Players cannot damage doors, TCs, sometimes shelves, and a few other deployables. They can destroy the walls around them but nothing works to damage the deployables.
  4. players are having issues with flagging/unflagging for pvp. The game says they cannot flag while in a monument pvp zone even though they are in their bases or nowhere near anything that is considered a monument. Players that have experienced this are Powderdtoast, Saltyaf, johnbooth1423, and one other player that I forget the name of. This issue seems to persist even after death and after relogging out. Unsure if it is a game event that is causing it or if it is an event when players buy mass drops/air raids from our store. 6:42 PM]SaltyAF:@(US) Casual i still cant unflag. still says i cant toggle pvp while in a monument. if im a monument then people need to get flagged when they come within 500ft of me. 6:34 PM]SaltyAF:@(US) Casual i cant unflag. no matter where i am it says "you can not toggle pvp while in a monument" 10:39 AM]powderdtoast:@(US) Casual im not in a monument - trying to flag pvp while farming. i get a message saying "you cannot toggle pvp while in a monument." was in I5 for ref.
  5. PvP flagging in monuments isnt working at all and players are able to flag in monuments and unflag in monuments. Issue has been verified by SaltyAF.
  6. While invisible an admin can harm players and entities by shooting them. Players can also hurt other players when they aren’t flagged. So if the unflagged player shoots a flagged player, the unflagged player will harm the flagged player with the very first shot instead of having a timer before being flagged and able to harm the other player.
  7. Admins can't vanish or unvanish. VIP is also broken. Unsure of what else is broken atm.
  8. Players do not receive notices when entering/leaving a pvp zone nor do they receive messages about tc zones. Players are also still experiencing the bug where it doesn't matter if you are flagged or not, if someone else hits you then you will be damaged.
  9. players are not getting a warning about going into a pvp zone nor are the names changing colors when being flagged for pvp. 2x gather is still in effect though so players are for sure being flagged but they are not receiving messages about it.
  10. if you raid someone and get their tc access, then you can just use a salvaged hammer for the rest of the raid. This needs to be fixed as it will ruin any raiding system that we put in place. Make it so that only the builder or players in the team of the builder who also have tc access are the only ones who can use salvaged hammers on buildings built by the original builder. This will keep players from only using a few resources to raid to tc and then foundation wipe the base for all loot.
  11. Not sure what is going on with turrets and the pvp flagging system but they are all sorts of broken it seems. Players are getting spammed with pvp messages saying they will not be unflagged from pvp while they are in a tc range that they aren't auth on and turrets will not shoot anyone at all. Players also aren't seeing messages stating that they are going to be flagged when walking into a monument range or tc range.
  12. yes, omg yes. I love these new mechanics.
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